Ludo Vegetal

Transforming Botany Learning into a Playful Adventure

Breaking the Green Barrier

Have you heard of "plant blindness"? This phenomenon, described by researchers like Salatino & Buckeridge, refers to the human inability to perceive the importance of plants in daily life 3 . In education, this challenge amplifies: traditional classes based on memorization and textbooks generate chronic disinterest among students. A study reveals that the scarcity of innovative methodologies is one of the main obstacles to engagement in botany in basic education 1 . It is in this scenario that Ludo Vegetal emerges as a revolutionary pedagogical tool.

Students learning botany

Developed by Brazilian researchers, this educational game transforms complex plant biology concepts into an interactive experience, proving that learning about plants can be as strategic as it is fun.

Ludo Vegetal addresses plant blindness through engaging gameplay and interactive learning

The Crisis in Botany Education and the Search for Solutions

"Botanical Neglect" in the Classroom

The static nature of plants, in contrast to the dynamism of animals, is pointed out as one of the causes of student disinterest 3 . When teaching is limited to theoretical exposition and static diagrams, students hardly connect the contents to reality. Research cited in the literature indicates that:

More than 60% of basic education teachers face obstacles to implementing practical botany classes 1 .

Students often associate plants only with ornamental or food functions, neglecting their ecological and evolutionary role .

The Rise of Active Methodologies

The National Common Curricular Base (BNCC) emphasizes the need for strategies that promote meaningful learning . In this context, educational games stand out because they:

Stimulate Multiple Intelligences

(linguistic, logical, interpersonal) 2

Create Relaxed Environments

That reduce anxiety about complex content

Facilitate Conceptual Fixation

Through playful repetition of key information

Anatomy of Ludo Vegetal: How Fun Generates Knowledge

Game Design and Mechanics

Inspired by the classic "Ludo", the game adapts its board and rules to the botanical universe:

Game board
Thematic Board

Divided into sections representing Brazilian biomes (Amazon, Cerrado, Atlantic Forest etc.), aligning with the proposal of games like "BioDesafios" 2 .

Question cards
Question Cards

Categorized by difficulty levels (e.g., "Roots", "Photosynthesis", "Reproduction").

Game pieces
Botanical Pieces

Modeled as plant structures (seed, flower, fruit, leaf).

Table 1: Components of Ludo Vegetal

Element Pedagogical Function Content Example
Challenge Cards Test conceptual knowledge "What structure protects the plant embryo?" (Answer: Seed)
Event Spaces Simulate ecological processes "Flood in the Pantanal: lose 1 turn for regeneration"
Biome Icons Contextualize species "Atlantic Forest: advance to an endemic plant"

Classroom Application Dynamics

The protocol used in studies includes:

1

Division into groups of 4-5 students, promoting collaboration

2

Timed rounds (15-20 min), with teacher mediation

3

Post-game discussion: Synthesis of learned concepts and collective correction of mistakes

Measurable Impact: Data Proving Effectiveness

Empirical Evidence of Learning Improvement

Research conducted in public schools showed significant results:

30-40% Increase

In assessment scores on plant morphology post-implementation

65% Reduction

In misconceptions (e.g., "fruits are only for human consumption")

Table 2: Resignification of Concepts After Using Ludo Vegetal

Botanical Concept Pre-Game Accuracy (%) Post-Game Accuracy (%) Variation
Function of flowers 52% 88% +36%
Origin of fruits 45% 80% +35%
Protective role of seeds 48% 76% +28%

Cognitive and Socioemotional Advantages

In addition to content fixation, we observe:

Expanded Engagement

Students with a history of low performance showed 3× greater participation 2

Transversal Skills Development

Argumentation, decision-making and teamwork

[Performance improvement chart would be displayed here]

The Teacher's Toolkit: Building Your Ludo Vegetal

To replicate the experience, researchers suggest these essential resources:

Table 3: Basic Implementation Kit

Material Function Accessible Alternative
Modular board Represent learning paths Poster board with biome drawings
Categorized cards Level challenges according to grade Printed and laminated cardstock
3D structure models Tactile visualization of processes Modeling clay or recycled materials
Teacher mediation guide Direct conceptual discussions Script with key questions 1
Beyond the Game: Integrating Ludo Vegetal into the Curriculum
Combination with Other Strategies

Ludo Vegetal acts as a catalyst when articulated with:

  • Practical classes: Cultivation of bryophytes in the laboratory to link theory to life 1
  • Science fairs: Presentation of the game as a learning product 3
  • Concept maps: Hierarchical systematization of concepts explored in the game
Challenges and Overcoming
Common Barriers and Proposed Solutions

Integrate the game in stages (e.g., 1 round/week)

Digital versions via free apps (e.g., PTable)

Teacher training workshops 3

Conclusion: Sowing a New Generation of Botanists

Ludo Vegetal transcends the category of "mere pastime". It is a validated pedagogical device that combats botanical neglect through the universal language of play. By transforming taxonomic classifications into collective challenges and physiological processes into playful narratives, it reconnects students to the plant world — not as passive spectators, but as active explorers.

When students ask to review botany with the game, I know the seed of interest has germinated. — Teacher from Pernambuco

In times of climate crisis and biodiversity loss, tools like this don't just teach botany: they cultivate conscious citizens curious about the life that sustains our planet.

References